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Man I really thought it'd be more simple than this. It's very hard to verbalize the concepts in Vegas because they are all visual, and icon based. So you have to become intimate with them like a mechanic. The way Vegas operates relies heavily on chaining tools. Another way to say it is, a trimmed clip is not static until it's subclipped. So it would affect all tracks.Ī way to constrain a clip that's been trimmed, and to keep it from looping is to create a subclip. Video Buss Track has Velocity too, but operates at the project level. Video Buss track operates on all tracks at once. Any change in Velocity changes the endpoints in clips, so you may want to use the Video Buss Track. Velocity envelope is a keyframeable tool that operates at the track level. Playback Rate only affects the event, not the track. Trimmed clips each contain the whole clip unless they're subclipped to be static. When PR is adjusted to slow down, you have to stretch the clip out to find the looping point.
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You can choose any render template.When "Playback Rate" is adjusted to speed up, a little nub thingy appears, and shows you where it's gonna loop if you keep the physical length the same.Transcoding only the footage you actually need in your projects.You are free to choose the format that you like best.ĭespite some time spent on creating proxy/intermediate files, you'll end up saving much more time over the editing process.
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The following codecs are considered the best on the market: Cineform, Avid DNxHD, Apple ProRes.Īs an alternative you can use Sony XDCAM HD or XDCAM EX formats (wrapped in mxf and mp4 containers, respectively). The benefit of an intermediate codec is that it retains higher quality while requiring much lessĮxpensive disk systems compared to uncompressed video.
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Use only during video editing, and not for end-user delivery. This can provide better performance during editing, faster render times with better image quality. Generally, they do not use temporal compression, enabling every frame to be decoded immediately without decoding other frames. Intermediate formats are used mainly as a less processor-intensive way of working with highly compressed long-GOP video formats (H.264/AVCHD). Any effects that you apply to the proxy are retained when you replace it with the original clip. When you finish working, you can switch back to the actual footage. For example, you can use proxies when you edit a project on a laptop or on a computer with limited processing power.īy converting your AVCHD video to low resolution version (usually DV Widescreen), you are able to more quickly edit a work copy of your footage without the overhead of processing HD video. Streamline the editing process of your projects. You can use a proxy when you want to speed up previewing and Proxy is a lower-resolution version of an existing footage used to temporarily replace the high-resolution original. This tool gives you the fastest and hassle-free method to create video proxies and intermediaries in Sony Vegas Pro.